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Silver Mage

Mage-silverMage-silver female

Race
Humans
Cost
59
HP
48
Movement
6
XP
Level
3
Alignment
Advances from:
Advances to:
N/A
Icon
Silver Mage

The Silver Mage is a level 3, human unit. It promotes from a Red Mage and it is the highest possible upgrade for this line of profession. It possesses the ability Teleport, which enables it to travel from one friendly village to another without actually passing through the distance between these villages.

Description[]

The many paths that a mage can take in study lead to strikingly different ends. Often viewed as sages, or wandering mystics, silver magi act under an agenda which is obscure even to their own colleagues. Though helpful to the magisteriums which often employ them in the field, they remain somewhat aloof.

They have, in fact, their own order amongst the ranks of magi, an order which withholds certain secrets from their peers. One of these is an apparent ability to cross great distances, faster than one could possibly travel on foot. Members of the silver order ardently refuse to discuss the workings of this with any of their fellow magi, and on those rare occasions when others have pried into their work, they have abandoned the endeavor, never to speak of it again.

Silver magi are often more physically adept than other magi, and their skills are of undeniable use on the battlefield, if one can manage to induce the magi to apply them.

Special Notes : Silver Magi are well-attuned to their magical natures and are highly resistant to non-physical damage. The unit has magical attacks, which always have a high chance of hitting an opponent. This unit can use one move to teleport between any two empty villages controlled by its side.

Attacks[]

Name Type Strikes Range Special
Staff1 staff impact 7-2 melee -
Missile missile fire 9-4 ranged Magical

Resistance[]

Attack Type Resistance
Arcane 20%
Blade 0%
Cold 50%
Fire 50%
Impact 0%
Pierce 0%

Terrain Modifiers[]

Terrain Defense Movement Cost
Frozen 20% 3
Castle 60% 1
Sand 30% 2
Flat 40% 1
Hills 50% 2
Mountains 60% 3
Unwalkable 0% -
Swamp 20% 3
Cave 40% 2
Village 60% 1
Deep Water 0% -
Shallow Water 20% 3
Coastal Reef 30% 2
Impassable 0% -
Forest 50% 2
Mushroom Grove 50% 2
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