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Fencer

File:Fencer.jpg

Race
Humans
Cost
16
HP
28
Movement
6
XP
42
Level
1
Alignment
Advances from:
N/A
Advances to:
Icon
Fencer

An Fencer is an Humans unit and a level 1 unit. It can be promote into Duelist. They also has the ability Skirmisher which allow them to ignore enemies Zone of Control and move freely within the limited possible moving range.


CombatEdit

Fencers belong to a school of thought that considers the armor most soldiers wear in combat to be their own worse enemy. While armor can only soften a blow, evading it leaves the defender completely unharmed. Being able to reliably dodge any offensive move is a luxury only afforded to the fit of body, and then only to those who endure rigorous training.


Outfitted with only a dagger and saber, fencer are light on their feet and useful in many situations where their armor-bound peers are at a disadvantage. They relish dancing circles around troops like heavy infantry, mocking the weight of their full armor.


Special Note : This unit's skill at skirmishing allows it to ignore enemies' zones of control and thus move unhindered around them.



ActacksEdit

Name Type Strikes Range Special
Saber saber blade 4-4 melee -

ResistanceEdit

Attack Type Resistance
Arcane 20%
Blade -30%
Cold 10%
Fire 0%
Impact -20%
Pierce -20%

Terrain ModifiersEdit

Terrain Defense Movement Cost
Frozen 40% 2
Castle 70% 1
Sand 40% 2
Flat 60% 1
Hills 70% 2
Mountains 70% 3
Unwalkable 0% -
Swamp 40% 2
Cave 50% 2
Village 70% 1
Deep Water 0% -
Shallow Water 40% 2
Coastal Reef 50% 2
Impassable 0% -
Forest 70% 2
Mushroom Grove 70% 2

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