Fencer
| |
Race
|
|
Cost
|
16
|
Hitpoints
|
28
|
Moves
|
6
|
Experience Req.
|
42
|
Level
|
1
|
Alignment
|
|
Advances from
|
N/A
|
Advances to
|
Fencer is a level 1 human unit. It can be promoted into Duelist. It has the Skirmisher ability which allows it to ignore enemies' zones of control and thus move unhindered around them.
Description[]
Fencers belong to a school of thought that considers the armor most soldiers wear in combat to be their own worse enemy. While armor can only soften a blow, evading it leaves the defender completely unharmed. Being able to reliably dodge any offensive move is a luxury only afforded to the fit of body, and then only to those who endure rigorous training.
Outfitted with only a dagger and saber, fencer are light on their feet and useful in many situations where their armor-bound peers are at a disadvantage. They relish dancing circles around troops like heavy infantry, mocking the weight of their full armor.
Attacks[]
Name | Type | Strikes | Range | Special | |
---|---|---|---|---|---|
saber | blade | 4-4 | melee | - |
Resistance[]
Attack Type | Resistance |
---|---|
Arcane | 20% |
Blade | -30% |
Cold | 10% |
Fire | 0% |
Impact | -20% |
Pierce | -20% |