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Fencer
Fencer portrait
Fencer
Race
Cost
16
Hitpoints
28
Moves
6
Experience Req.
42
Level
1
Alignment
Advances from
N/A
Advances to

Fencer is a level 1 human unit. It can be promoted into Duelist. It has the Skirmisher ability which allows it to ignore enemies' zones of control and thus move unhindered around them.

Description[]

Fencers belong to a school of thought that considers the armor most soldiers wear in combat to be their own worse enemy. While armor can only soften a blow, evading it leaves the defender completely unharmed. Being able to reliably dodge any offensive move is a luxury only afforded to the fit of body, and then only to those who endure rigorous training.

Outfitted with only a dagger and saber, fencer are light on their feet and useful in many situations where their armor-bound peers are at a disadvantage. They relish dancing circles around troops like heavy infantry, mocking the weight of their full armor.

Attacks[]

Name Type Strikes Range Special
Saber saber blade 4-4 melee -

Resistance[]

Attack Type Resistance
Arcane 20%
Blade -30%
Cold 10%
Fire 0%
Impact -20%
Pierce -20%

Terrain Modifiers[]

Terrain Defense Movement Cost
Castleterrainicon Castle 70 1
Caveterrainicon Cave 50 2
Coastalreefterrainicon Coastal Reef 50 2
Deepwaterterrainicon Deep Water 0  -
Flatterrainicon Flat 60 1
Forestterrainicon Forest 70 2
Frozenterrainicon Frozen 40 2
Hillsterrainicon Hills 70 2
Mountainsterrainicon Mountains 70 3
Mushroomgroveterrainicon Fungus 70 2
Sandterrainicon Sand 40 2
Shallowwaterterrainicon Shallow Water 40 2
Swampterrainicon Swamp 40 2
Unwalkableterrainicon Unwalkable 0  -
Villageterrainicon Village 70 1
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