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Bandit

Bandit

Cost
23
HP
50
Movement
5
XP
70
level
2
Alignment
Advances from
Advances to

Bandit unit A bandit is a human unit, and a level 2 unit. It is a chaotic unit.

DescriptionEdit

Bandits are a motley collection of men, most of dubious background. They are the strong arm of any organized group of criminals, and although they may lack in finesse, or intelligence, they excel at their preferred task of pummeling victims into submission. Like any sort of outlaw, they're not comfortable fighting in broad daylight, being used to working at night.

Mace-spiked

8-4


Impact, Melee

ResistanceEdit

Attack Type Resistance
Arcane 20%
Blade 0%
Cold 0%
Fire 0%
Impact 0%
Pierce 0%

Terrain ModifierEdit

Terrain Defense Movement Cost
Frozen 20% 3
Castle 60% 1
Sand 30% 2
Village 60% 1
Flat 40% 1
Hills 50% 2
Mountains 60% 3
Unwalkable 0% -
Swamp 20% 3
Cave 40% 2
Deep Water 0% -
Shallow Water 20% 3
Coastal Reef 30% 2
Impassable 0% -
Forest 50% 2

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